A downloadable game for Windows

Place your units! Then watch them dies - once again because they're zombies.

Or take personally part to the battle! Then die. And try another placement. Watch a single unit unexpectedly taking out three others.

It's a remake of Totally Accurate Battle Simulator for the Pokitto!

Core Gameplay

The game is split into 3 phases:
- Preparation Phase
  - Use the A and B controls to add/remove the units on your side.
  - You can use the C-menu to change the unit type.
  - When you're ready, use the C-menu to launch the battle!
  - Optionally you can take the control of a single unit by pressing A again on a unit. It's quite hard to do best than the AI!
- Battle Phase
  - Watch the units from both sides trying to deal with the other sides! No survivors are allowed!
  - You can move the view around, as units tend walk a bit far.
  - After the last unit of one side died, the game will automatically proceed to the Result Phase.
- Result Phase
  - Have some basic stats about the battle!
  - From here, you can retry the battle (to test another battle plan or to control a unit for example), go for the next challenge or exit to the menu.
  - You can also just enjoy the delightful landscape riddled with corpses.

Game Modes

There are 3 available game modes:
- Quick Battle is a randomized battle against an opponent.
  - There is no limit on your resources.
  - Enemy units are placed at random, which will generate easy battle and some much harder.
- Sandbox is where you can place units on both sides.
  - All units can be used, including the Target.
- Challenges are small battles you have to win with limited resources and unit types.
  - A small check is added when one is solved.
  - Try to solve them all!

Battle Information

- Up to 128 units can be present at the same time on the map.
  - If the enemy side get 100, you'll only have 28 left for you to place.
- There are X type of units:
  - Brawler - Uses their first to deal with problems.
    - The spam unit by excellence.
    - They're weak, but cheap.
  - Slapper - Slaps their enemy, which will confuse them a tiny bit.
    - Hard to use - they're useful into bringing havoc into a straight line of unit.
    - Their very limited reach limit their usefulness tho.
    - Also, cool hats.
  - Sworder - Loves swinging their swords at enemies.
    - Their low cost makes them quite useful.
  - Pikebearer - Pokes holes into people with a longer reach.
    - A very good offensive melee unit. Also, fun to watch.
    - Poke poke.
  - Shieldbearer - Hides behind a big shield, which absorb a lot of front damage.
    - Because they tend to face the closest enemy, they're very efficient at slowing down enemies.
    - They also bash their shield a bit, which wears their enemy often quicker than them.
    - They're vulnerable from behind tho.
  - Archer - Strikes from a distance with bow and arrows.
    - The arrow exists in your mind.
    - They're powerful, but very fragile. Protec them!
  - Dasher - Dashes through enemies.
    - Their dashes make them very resilient - every damage is reduced to a single HP.
    - When receiving damage, they'll automatically go into a dash if they're ready to do so.
    - Can't stop running. They'll always run, even in the Result Phase.
    - Extremely good at harassing enemy units and to bring havoc in their 
    - Their weakpoint is the time where they're not dashing.
  - Target - Does nothing.
    - It's just an immobile target, ready to be destroyed.
    - Useful to test things and behavior mostly.

Controls

- Menu (with the hand):
  - A - Validate
  - B - Cancel
  - Up / Down - Move Cursor
  - Left / Right - Adjust value

- Preparation Phase:
  - A - Place a Unit / Enable & Disable the Control of a friendly Unit
  - B - Remove a Unit
  - (Hold) C - Show the C-Menu
    - Up - Launch Battle
    - Left/Right - Previous/Next Unit
    - Down - Exit to the Menus

- Battle Phase:
  - (Hold) C - Show the C-Menu
    - Up - Go back to the Preparation Phase
    - Down - Exit to the Menus
  - When watching the battle or dead:
    - Hold A+B + Left/Right - Decrease/Increase time rate
    - Hold A+B + Down/Up - Pause/Unpause the game
  - When controlling a unit:
    - A - Attack
    - B - Hold Direction
    - Pad - Move the Controlled Unit

- Result Phase:
  - B - Show/Hide the Stats
  - (Hold) C - Show the C-Menu
    - Up - Go back to the Preparation Phase
    - Down - Exit to the Menus
    - Right - Next Battle (Challenges & Quick Battle only)

Download

Download
tazs-javitto.bin 176 kB
Download
tazs-javitto.pop 302 kB
Download
tazs-windows.zip 1.5 MB

Install instructions

- POP and BIN files are to be put inside a SD card to the destination of the Pokitto.
- Windows executable is relying on FManga's simulator.
  - Controls mapping:
    - Q -> A 
    - S -> B
    - D -> C
    - Arrows -> Pad

Alternatively, you can get the source at this location:
- https://github.com/carbonacat/tazs-javitto

You'll need FemtoIDE (https://github.com/felipemanga/FemtoIDE) to compile and execute it.

Comments

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Is there a download for mac users?