# GLIMPSE - Escape the timeloop

* Entry for the MicoJS Jam - https://itch.io/jam/micojs-game-jam

* Author - carbonacat - https://carbonacat.itch.io & https://github.com/carbonacat/

* Project Page - https://carbonacat.itch.io/glimpse

* Source - https://github.com/carbonacat/glimpse-micojs

* Version - 0.0.1

## Introduction

You're a person who just wake up, except everything is different around you!

And ... you keep falling asleep again around 8:00... only to wake up at exactly 7:24 again!

Something is clearly wrong. Find your way out of this bad dream!

This is my entry for the MicoJS Jam, which uses the MicoJS brought by FManga (https://github.com/felipemanga).

It's rather short and unpolished, but I do hope it's fun enough for you! 

## Gameplay & Controls

- Pad - Move around.
- A - Open doors, Activate levers.
- B - Pick up or put down items.
- You can only carry one item!
- After the time reach 8:00, the world is reset to 7:24 again.
- Your watch indicates the time.
- You might want to focus your efforts in each run to find the way out!
- You can use B to skip the initial countdown to 7:24.

Good luck!

## Files

- readme.md - this content in a file.
- glimpse-32.blit - for the 32-blit console (https://shop.pimoroni.com/products/32blit-dev-kit)
- glimpse-esp.bin - for the ESPBoy (https://www.espboy.com/)
- glimpse-meta.bin - for the Gamebuino Meta (https://gamebuino.com/fr/gamebuino-meta)
- glimpse-pico.uf8 - for Pimoroni's PicoSystem (https://shop.pimoroni.com/products/picosystem)
- glimpse-pokitto.bin - for the Pokitto (https://www.pokitto.com/)

## Notes

- I only own the Pokitto and Gamebuino Meta, binaries work on these (at least on my devices). I'm not sure about the otherone, hopefully they do!
- If it works, it should be playable on each devices despite the resolution changes. I wish there were a 2x zoom feature for the higher resolution devices tho ...
- I had to cut a lot of things because everything is costly in this implementation of javascript. Which is, tbh, already a feat for these memory/cpu limited devices!!
- I shall release the source once I find a proper license!
- Hu, about the 0.0.1 version, I had an issue rebuilding the binaries, but they're expected to be 1.0.0! Sorry for that

## Thanks

- To FManga for the amazing MicoJS and everything he brought to these DIY consoles!
- To Jonne for the Pokitto that made me get into these devices.
- To the whole Pokitto's community for their support and liveliness!

Download

Download
glimpse-0.0.1.zip 747 kB
Download
micojs-project.zip 142 kB

Install instructions

This won't run on your computer as is! Instead, you'll need a console or an emulator for each binary files! I'm linking each device's websites where you should find additional instructions.

- glimpse-32.blit - for the 32-blit console (https://shop.pimoroni.com/products/32blit-dev-kit)
- glimpse-esp.bin - for the ESPBoy (https://www.espboy.com/)
- glimpse-meta.bin - for the Gamebuino Meta (https://gamebuino.com/fr/gamebuino-meta)
- glimpse-pico.uf8 - for Pimoroni's PicoSystem (https://shop.pimoroni.com/products/picosystem)
- glimpse-pokitto.bin - for the Pokitto (https://www.pokitto.com/)

Comments

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Excellent game! No source file to test on HW ESPboy?

Thanks!

There is a binary named “glimpse-esp.bin” for ESP in the zip file as specified in the readme.md file, have you found it?

I didn’t provide the source yet because I had compilation errors after the 1st end of the jam, and I hadn’t the time to touch it after that. Also, I have to provide a license and I haven’t choose it yet